Enemies
What started as a cute experiment of a rocket travelling from planet to planet soon turned into an arcade game with enemies.
With Box2D (which is integrated in LibGDX) at hand, I couldnt resist the urge to implement some little enemies that fire lasers at you and your planet.
I added some asteroids for the atmosphere, some crates to collect to emphasize the effect of gravitiy fields (because its always fun to collect a crate, getting stuff in life is never that easy). I like homing missiles, so I added them and they nicely make up for the lack of control precision that you have when steering with a virtual analogue stick. All in all, shooting enemies is fun and I am hoping to build up the atmosphere of a (not all-too-serious) intergalactic war.