Initially aimed to become a puzzle platformer (with a much too large scope for an off-time project), Knard is an interactive story book for children. Knard is a story about a forest gnome who lives a peaceful live together with his friend the owl. One night, he has a nightmare about a wizard who's casting a dark spell using three gemstones, and (as you would expect) on the next morning finds his valley destroyed.
The project is based on the awesome LibGDX, a java open-source framework with tons of helpful features for mobile development (including, of course, desktop-debugging, as well as iOS portability). Coming from the same community, the 2D animation tool Spine harmonizes ideally with LibGDX and together they yield a state-of-the-art duo as far as 2D-animated-games for mobile are concerned.